# NAME CAD::Mesh3D - Create and Manipulate 3D Vertexes and Meshes and output for 3D printing # SYNOPSIS use CAD::Mesh3D qw(+STL :create :formats); my $vect = createVertex(); my $tri = createFacet($v1, $v2, $v3); my $mesh = createMesh(); $mesh->addToMesh($tri); ... $mesh->output(STL => $filehandle_or_filename, $ascii_or_binary); # DESCRIPTION A framework to create and manipulate 3D vertexes and meshes, suitable for generating STL files (or other similar formats) for 3D printing. A **Mesh** is the container for the surface of the shape or object being generated. The surface is broken down into locally-flat pieces known as **Facets**. Each **Facet** is a triangle made from three points, called **Vertexes** (also spelled as vertices). Each **Vertex** is made up of three x, y, and z **coordinates**, which are just floating-point values to represent the position in 3D space. # TODO - Add more math for **Vertexes** and **Facets**, as new functions are identified as being useful. # AUTHOR Peter C. Jones ``
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# COPYRIGHT Copyright (C) 2017,2018,2019,2020,2021 Peter C. Jones # LICENSE This program is free software; you can redistribute it and/or modify it under the terms of either: the GNU General Public License as published by the Free Software Foundation; or the Artistic License. See [http://dev.perl.org/licenses/](http://dev.perl.org/licenses/) for more information.